Ready At Dawn
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Ready At Dawn
Ready At Dawn Studios LLC
Industry Game Development
Founded 2003
Founder Ru Weerasuriya
Andrea Pessino
Didier Malenfant
Headquarters Irvine, California, USA
Key people
Paul Sams (CEO)
Ru Weerasuriya (CCO)
Andrea Pessino (CTO)
Products Daxter
God of War: Chains of Olympus
God of War: Ghost of Sparta
The Order: 1886
Lone Echo

Ready At Dawn Studios is an American video game developer located in Irvine, California and is composed of former members of Naughty Dog[1] and Blizzard Entertainment.[2] Formed in 2003, the company has primarily worked on games for the PlayStation Portable (PSP), most notably the Sony Computer Entertainment intellectual property God of War and Daxter.


Ready At Dawn was founded in 2003 in Irvine, California, United States by Ru Weerasuriya, Andrea Pessino, Didier Malenfant, and former members of the Sony Computer Entertainment subsidiary Naughty Dog.[1] They released their first game, Daxter, in 2006. The company finished working on their second PSP game, God of War: Chains of Olympus[3] as well as a Wii port of ?kami, with added motion controls.[4] In June 2008 it was confirmed that the company had ceased developing games for the PSP, and that they had returned the relevant development kits to Sony.[5] However, reports claim that the developer received new development kits after returning. Their next game was God of War: Ghost of Sparta, collaboratively developed with Sony's Santa Monica Studio for the PSP, with their new proprietary engine. Ready At Dawn released the God of War: Origins Collection for the PlayStation 3 on September 13, 2011. This collection is a port of their two God of War games for the PSP, Chains of Olympus and Ghost of Sparta, to the PS3 with high-definition graphics, DualShock 3 support, Trophies, and Stereoscopic 3D, the first God of War release to support this feature.

Ready At Dawn licensed ProFX, a technology to procedurally generate texture files, reducing their size.[6] In October 2009, Ready At Dawn began working on a new game engine. The Ready At Dawn Engine is said to be a wholly console-centric platform, integrated with a suite of third-party tools that require no additional license. These tools include 3D content editing, audio, user interface, and asset management systems.[7] In July 2010, it was announced that Ready At Dawn had made thirteen employees redundant, citing difficulties in finding funding between projects behind the redundancies.[8] In early 2012, the company began hiring for the development of a third-person action-adventure game for a "next generation home console game system."[9] Ready At Dawn and Sony later revealed the game at E3 2013 as The Order: 1886. In June 2015, Ru Weerasuriya, the founder of the company, announced that his position as CEO will be replaced by Paul Sams and will step down to become the company's president and chief creative officer.[10]


Game title North American release date Platform Metacritic score
Daxter March 14, 2006 PlayStation Portable 85/100[11]
God of War: Chains of Olympus March 4, 2008 91/100[12]
?kami April 15, 2008 Wii 90/100[13]
God of War: Ghost of Sparta November 2, 2010 PlayStation Portable 86/100[14]
God of War: Origins Collection September 13, 2011 PlayStation 3 84/100[15]
The Order: 1886 February 20, 2015 PlayStation 4 63/100[16]
Deformers[17] April 21, 2017 PlayStation 4, Microsoft Windows, Xbox One 60/100[18]
Lone Echo July 20, 2017 Oculus Rift 89/100[19]


  1. ^ a b "Naughty Dog director lured to Ready At Dawn by new IP". 2007-08-03. Retrieved . 
  2. ^ "E3 2014: Game developer Ready at Dawn rolls the dice with 'The Order: 1886?". 2014-06-10. Retrieved . 
  3. ^ Roper, Chris (March 13, 2007). "God of War for PSP Confirmed". IGN. Retrieved 2012. 
  4. ^ Bramwell, Tom (October 18, 2007). "Okami confirmed for Wii". Eurogamer. Retrieved 2012. 
  5. ^ Martin, Matt (June 10, 2008). "Ready at Dawn officially finished with PSP development". Eurogamer. Retrieved 2012. 
  6. ^ Remo, Chris (August 12, 2008). "Ready At Dawn Licenses Allegorithmic's ProFX". Gamasutra. UBM plc. Retrieved 2008. 
  7. ^ Crossley, Rob (October 12, 2008). "Ready At Dawn declares war with new engine". Develop. Intent Media. Retrieved 2012. 
  8. ^ Thorsen, Tor (July 14, 2010). "God of War PSP studio axes 13". GameSpot. CBS Interactive. Retrieved 2010. 
  9. ^ Spencer (February 28, 2012). "Ready At Dawn Ramping Up For New Third Person Action/Adventure Game". Siliconera. Retrieved 2012. 
  10. ^ Kato, Matthew (June 8, 2015). "The Order: 1886 Developer Ready At Dawn Expanding In New Directions". Game Informer. Retrieved 2015. 
  11. ^ "Daxter for PSP". Metacritic. CBS Interactive. Retrieved 2012. 
  12. ^ "God of War: Chains of Olympus for PSP". Metacritic. CBS Interactive. Retrieved 2012. 
  13. ^ "Okami for Wii". Metacritic. CBS Interactive. Retrieved 2012. 
  14. ^ "God of War: Ghost of Sparta for PSP". Metacritic. CBS Interactive. Retrieved 2012. 
  15. ^ God of War Origins Collection for PlayStation 3 Reviews - Metacritic
  16. ^ The Order: 1886 for PlayStation 4 Reviews - Metacritic
  17. ^ "Prepare for an Epic Battle!". Ready at Dawn. June 2, 2016. Retrieved . 
  18. ^ De-Formers for PlayStation 4 Reviews - Metacritic
  19. ^ Lone Echo for PC Reviews - Metacritic

External links

  This article uses material from the Wikipedia page available here. It is released under the Creative Commons Attribution-Share-Alike License 3.0.



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